speaking of a long time ago, I have kind of a canvas thing going for that four way holdout map I was talking about. We need to get together and do...
So it's fairly recent. wasn't there that contest a while back that was about doing stuff like that?
DEBACLE Airborne freighters were the last chance of ensuring survival. Well... >if this doesn't interest you then scroll down for something...
What exactly is a map adoption? That's one of the prefixes you can choose from when posting a new thread in this section and I've never seen it...
The only time I've seen it where having a zombie have a weapon was fun is in my game TANK D: I think of it as him having laser eyes The tank is...
personally, I liked Help's on the Way, Right? If Foundry had effect filters to make it darker it would've been perfect.
Oh god, I forgot to save my Hub of the Dead submission. I was incredibly pissed at myself and then I just recycled and refit one of my other maps...
yea I'm really just thinking about doing that. But that doesn't give the humans enough time to get to the hold-out zone and actually have to...
I meant spawn actually, not go off like it quits. okay, I'll clarify. Say I'm building an infection map. Now, there's a hold-out zone that can...
last time I checked, your three most recent posts were at the top of the casual maps forum. That should do you for a bit of publicity.
I remember how satisfied I was when I owned those three guys with the wire spool trap. From what I could see though, the spool and the dumpster...
ah... the good ol' goldeneye days. while not very aesthetically appealing, this map does deliver the classic n64 feel. so you should create a...
wow, this is amazingly awesome. If you could incorporate a way to actually play in/on/around the map that would be epic. But considering this is...
object: a grav lift switch that wont automatically go off after 3 minutes map: any capable of (geo)merging
So are you trying to make the bases on each side the fortresses and the middle building where the fighting takes place? Can't say I really...
It was interesting to see this pop-up in the 201 section. I had wondered what would qualify as the next step in forgery. 201 seems to focus...
I don't know why I have a problem with the word ugwy... anyway, I don't see how people forge with multiple people anyhow. It seems cumbersome....
I'm kinda interested in this but not really, but I couldn't help but ask: Did you get this idea from Garry's Mod or something like that?
I remembered the mini-game you were talking about a couple weeks ago: the Good vs. Evil thing or the boss battle thing. I'd still like to make...
no budget and no resource limit would cause ungodly lag. and I vouch for a noclip option on objects.