They were fanmade maps, but not on Forgeworld. Forgeworld's object pallet is different than other Bungie-made maps.
Those pallet things? No, there isn't an option to place those in forgeworld unfortunately.
Then get Quake :D My bad, I kind of came off as a **** there. There's no area with a higher elevation than the teleporter, so I don't get what...
Spin, that design is not a remake. Do you own Quake III or are you just basing this completely off images? No need to link Campgrounds, I know...
Pshh school. You are right in the case of vertical heavy creations, but in a simple, two-tiered map in Halo, splash damage is not even needed if...
yep, it has some problems. shooow meee or idc :p
[spoiler][IMG][/spoiler]Its pretty bad, but I may redesign it with the same room layout.
Neither did I. lol Keanu Reeves. I wonder what happened to the live action Cowboy Bebop movie he was supposed to be in. Also, I agree that...
I do, but its not that good. Its a room-based design I made a long time ago that took way to much inspiration from Campgrounds. Ill show you if...
This is coming from otaku in Japan who took part in that whole "k-on moe!" movement. I wouldn't be surprised, lol.
I cant help forge the latter if I dont know what it looks like haha. We can work on teh 4v4 if you want.
That's pretty awesome Sky, Japan has some sexy architecture. Somebody buy me plane tickets and Rosseta Stone. Top 25 All Anime Fans Should Know:...
Found something! http://www.forgehub.com/forum/reach-competitive-maps/140762-mojo.html The other two will come later given I haven't played...
I don't care mang. It doesn't matter that we used the same ideas as long as the layouts are different and distinguishable. They just sound...
Yep, definately sounds like Shelby haha. Same ideas behind them too, but I'm sure yours is original :) cause avvys suck.
I can't get the layout in my head lol
Haha, reminds me of Shelby. You have a sketch of it or anything? Anything before like 7:00 is okay for me dude.
Friday! same time?
Thanks, sounds good man.
You will need to set up spawn zones given it's an objective gametype. I would help, but I have no idea how they work. I'm sure pyro or somebody...