Thanks damarco but I'm pretty sure you havnt played it yet...
THanks paulie, glad you liked it. And beyond skill, yea the barriers were the perfect height right?
Toothy Grin Created by MattDGiant Gametypes Supported: Conquest V2 Teams Supported:Red,Blue Players Supported: 8 Forger's Note Sick of lame...
Fantastic Guide. Thanks for making it, I have a couple Ideas for grenade stuffs now. My only suggestion is that you add a section that has...
Lol I did an M for Matt in my map I posted a couple weeks ago! Looks cool, luv tha spaceship. Good Job. MattDGiant
This is really cool and looks like quite an accurate remake. I wonder though, why 112? Also, the concept of a big house with zombies attacking it...
This looks like a lot of fun, however I do seem to recall that name from a different map. Rofl watevs. This has great interlocks and looks like a...
AWWW you beat me two it! Nice job. The map looks like fun, however, some areas do look a tad bit sloppy. One question though, how do shotguns...
This map looks like it was forged very well. My only problem with it is that the concept of a train station map has already been done before....
Skull Name: Party Hat Description: It's time to party! Color: Silver Location: On the heads of those weird monkey people easter eggs on Sierra...
This is so wrong in too many ways. go here Rules eDIT_ sorry There were no posts when I submitted this
Torpedo Jumpers The game type is in the thread. Whadda great idea!
Now all we need are some tumbleweeds and we're set! Great Job.
Thanks everyone! Linkfox- I couldnt agree more.
Thanks guys but Im trying to get a resut like that of Matty's Reflex. YOu know the grav hammer spawn? He had no visible Weapon Holders. Thats...
How do you make these? I tried to, but the weapons never float in the right direction on the weapon holders, and therefore part of the weapon...
Looks like it could be escaped easily, but great job on interlocking and forgeing this one
hahah gobbles, its alrite. I knew this day would come. Actually, I'm surprised nobody found out how yet. I made a V2 that fixed a lot of mistakes...
Thanks DrAyMeHr! Honestly, The comment you left was one of the few that means the most. You told me what you liked about the map and gave detailed...
Thanks guys! Have a gut time