Halo 4 Forge Mode - Serious Building Techniques - YouTube Edited by merge: Certain Affinity are developing Forge mode. Which is probably why...
Can you change the EST time of my lobby to 6pm please. It is wrong.
I wouldn't go as far as staying on Reach to forge. I think Halo 4 forge definitely looks good enough to stay with.
What do you mean you can't move through it?
Exclusive Halo 4 Forge Mode Details - YouTube
How do you get all players to teleport and die at the end of each round on Aihab? Does the teleporter not get clogged up?
Shoe wasn't asking how the problem can be fixed, Fresh. He was asking if you had seen this glitch before. I myself have never come across this,...
Haha, fair enough :P same :)
Haha, that sounds class :D Is it not a little bit long though?
How about having the sewer as the end point of the map for a final holdout area or a safe room?
Neither do I :( But yeah, it is mental! :D
Okay man, I'll see if I can get a game tomorrow. Quite busy at the moment with university and stuff!! Have you started yet?
Yeyyy I feel special :) In all seriousness, this is a great map Remco. Deadborough definitely has very unique gameplay. The Warthog is really...
I believe the teleporter is to kill people that do not make it to the safe room, to kill them as if they are killed by the nuke.
Pyro doesn't talk out his arse, but no hard feelings bro. Us 'famous forgehubbers' do take criticism well, as long as it is fair and justified.
If you play the map and still feel the same, Berb will take the criticism with open arms I am sure.
Thanks for staying positive, but, it played awful. I am giving the map a complete overhaul right now. Haha lololol. Yes, the timing of the one...
Holy ****, living up to your title there. Yes, I completely agree with everything you have said. The sole problem with LWR is the experience for...
Yeah I did, what a royal **** up. Don't remind me about that ****.
But the sole purpose of the Warthog was to break through the crates. It had no other use. So there is no real point in keeping it in the map if...