That's just the point! It did change gameplay! I've playtested multiple versions of this map, and the aesthetic benefits of interlocking were and...
I am seriously getting sick of people telling me to interlock. If you notice a part of the map that needs it, say so, but don't just say "needs...
Erm, none of the pics r showing...
You do know that you can effectively double gametype and map space? Go to customs, pick a game and map that you want to save, and start the game....
If it's so cool y didn't u DL it? It sounds to me like you're just trying to get extra posts.
I developed this completely independently of anyone else's map. I started with the central hub and the map sort of grew from there.
Just updated the post substantially. Added weapons list, cleaned up grammar, etc. And,Yes Craz, you can has pics. :) Also, please rate and comment...
Few civilian businesses survived the war. Now machine shops hold the majority of the workforce. 2-8 players I've finally finished Warehouse,...
Thumbs up. I never thought someone would put a steam locomotive in Halo! XD
Props. Looks absolutely stunning! Queued for DL.
To the post above ... I already explained why I didn't interlock the boxes. It made the Citadel itself too small. The visible gaps are small and...
I agonized about interlocking the boxes but it made the Citadel too small. Playtests didn't show any bumps though.
EDIT: I think that I should mention that this is my first Serious attempt at a map. Thank you to those who have commented and especially those who...
It's my first time posting on FH. I'm not used to the new forgehub layout either. To address Creep1ng De4th, The armories were a tough decision...
Description: An excelltent Slayer and 1 sided CTF map, but supports all gametypes. Defenders start off in a fortified structure known as the...