Very fast-paced. Matches seemed a bit too quick, but the gameplay was pretty intense throughout. The 'Hogs dominate even more than Shades would,...
Ankle catcher on the turrets' enclosures? (That is, a small bar or block sticking just far enough out of the ground to deny entry from that side.)...
Wouldn't you have to do that anyway? Even if Melee Modifier is 0%, players can still lunge.
XForgery is, from what I can see, a relatively small community. Smaller communities, when active, tend to give one's map more attention. (I.e. map...
Open looks like a typical Alaska map. Closed makes it look like its own space.
Guys, I'm not sure OP was asking about labels -- though the information you posted was helpful nonetheless. --- OP, I'd recommend reading the...
So far as I can understand, it wouldn't. In terms of gameplay, I can't see the Coli Wall, Vehicle Bay, or rock mods having an impact (besides...
The map with 505 Coliseum Walls is, as others have said, a mod. However, I know of at least one case in which an (apparently very specific)...
When I Forge, I create a small space. A place for people to explore. And as I Forge, I see nuances emerge in my work. I begin to imagine....
There may be a way, by manipulating physics. Place the flag spawn in midair, as a Hill Marker. When the round starts, the flag falls. Ergo your...
It's like an ARG, but not one! If nothing else, this thread is the most memorable Preview I've seen on ForgeHub. I am intrigued, OP.
This is a rotation bug. One moment please and I'll find you a link to explain it. EDIT: Here's a thread explaining it. The thread specifically...
Is Run-Time Minimum set to 0? Or is it set to the number of Trip Mines on the map? Infection could also be forcing the Mines to spawn, since...
You don't need it to not respawn if you find a way to kill it immediately after it spawns, once it's no longer needed. But that'll probably...
IIRC you do not need to snap it. If it's not grid-aligned, you'll need to raise it 0.4wu by eye.
Ordered Safe Havens have never been added. That's a pretty big update; Jeremiah would have put it in one of his changelist threads if it were...
That kind of edit is impossible, and if it were possible, it would be modding.
No. In Invasion, you can make them spawn at the start of a Phase. Probably not what you're looking for, though. :\
You may have to make the kill zone thicker.
Keep in mind that if players die before or along the course, they'll basically get to skip to the end.