All right, im going to edit the pots to make it a little more clear that THERE IS A ROOF AND YOU CANNOT ESCAPE. and there is plenty of weapons...
yes it would be interesting for shotguns. it would be hard for noscope snipers, but probably fun
yes but there are other places where you did not do it. it's not that big of a deal, just a suggestion
really it doesn't seem like there is that much interlocking. one thing that is always nice is to flip over and interlock boxes that you will be...
i would add a longer and better description and maybe a few more pics. but the map looks pretty good
its actually quite small, and not that complicated once you play it once and know it
no, you cannot escape anywhere, it is completely enclosed. i deleted the roof for the screenshot
yes it is completely unbreakable
[IMG] created by Lawful Chilli Download The word zenith means "the highest point", in this case a tower. Zenithide v2 is a small map...
looks good for a first post. i like the layout of the , but some more interlocking would give it a smoother feel. pretty good, 3.7/5
great map. clean interlocking and geomerging. i especially like the lift thing
i downloaded this map, and after looking through it in forge, everything looked great. awesome interlocking and geoglitching. then i played it...
ya i like the shield doors so people dont get damaged above, but i might a small space for grenades to pass by in v2, to discourage camping
[IMG] Download
[IMG] The maulers aren't the main focus of the screenshot, i just decided to call it that Download
ok, you can test with me if u want
i'll let you know if i do need help
you have to merge a weapon holder so it is barely inside the box or wall, just enough so it is not showing, but it will still hold up the weapon,...
your feedback is greatly appreciated. i was also a little worried about camping, and i have adressed that in v2. i am probably going to take out...
thanks and v2 is on the way soon with another level