Very interesting concepts you have here... I love the chute. I only fear that, kill balls, lights, shields, and tin cups combined would cause...
happyface. Anyway, you reminded me just how much i <3'd ascension over pinnacle, im inspired for a map... I love the dish, too.
This is like 2/3 size, not half. It it were half, it wouldn't be playable. (lol) This seems like a great idea. I think you should have a magnum...
Yes, lynx i have a Banshee Avatar Prop as a reward for this, as well. Should i email it to you or sky? Also, I think I have a head start on this...
I would've never had thought to create a competitive map out of a firefight level... especially the best firefight level. The problem i see right...
I like the layout- it reminds me of one of my own maps. It seems to be a little weapon heavy, however. There is too many power weapons for that...
All i can think of is using Invasion_Vehicle over weapon. Give that a shot, see how it will work. Also, try turning spawn at start to off. This...
I saw a map with indestructible explosives before. The author used INVASION_OBJECTIVE and the spawn sequence was ridiculously high... Maybe this...
I was in a game with you and i saw this map. This map is quite unique. It creates it's own curved, close quarter battles. I can't wait to play on it.
Hey lynx. You told me to think of an idea for you in-game, so here it is. I am planning to make Besieged's predecessor. My idea would be a BTB map...
No problem, just trying to help :) Disappearing objects are annoying...
No, i really do think it is 12... But for future reference- Set label of all teleporters to something aside from "No Label"(FFA_ONLY is...
Hey, I remember this. I did horibble playing though (whopping 2 kills lol) As i addressed in game, I do wish there was symmetrical plasma...
Btw, thought i would clear things up for sure: Found here And also, the map conversation
There might be a few missing grenades, but you can blame Halo: Reach's object limit for that. What about the random ball? roflmao. But i do like...
The back area is pratically a part of the main building now... it has been devoured by the inside world. It'll probably end up as a -second...
tl;dr JK. I like the looks of this map, seems as a good start. I can't grasp the layout, it seems symmetric. I like how there is little to none...
Verry interesting map, schwab. I like the pool idea(though it isn't yours, lol) It's good for aesthitics but it could be better... And i would...
This is a very interesting map you've got here. I do not think that the lifts will be enough to prevent a player from going elsewhere. Maybe a...
Valhalla is already epic. This map is, too however. Out of the playlist version, the neutral falcon is a good idea, but I would prefer a neutral...