Alright, my party didn`t do too well; Probably because there wsn`t much time for people to sign up. Either way, it ended early because of family...
Well, I would make you host had one of my other friends not already agreed. Sorry! The schedule and the HC host`s gamertag are in the first post...
Hey. I felt like hosting my own mini-TGIF today (Saturday). I'll use a host system, although not as extensive. I need 1 hardcore host. I`ll act as...
Hmm! This looks excellent... I bet it could get Featured eventually. =) I love the aesthetics, the angular look is totally perfect. I`m...
Armories? No way. If you say this is for slayer, those definitely won`t work. Remember, armores are only useful in infection, otherwise they turn...
Needs a better description, possibly a backstory, info on spawning, and more than 3 screenies.
Alright then. I`ll be keepin' mah eyes on you. :P
Hmm, looks fun, but it /could/ use some interlocking. I`d polish it up, and make everything nice and smooth, if I were you. Because, despite how...
...If you say it could be better, at least say why.
Nice idea, but the execution is a little bit sloppy. The floating boxes and doors kind of make it look odd. Nonetheless, I`ll download for the...
Upload your maps to Photobucket and use IMG tags, that way they`ll be visible. As for the map, I like how you included multiple paths, and it...
About time this got featured!
This looks very awesome- definitely an improvement from previous iterations. The interlocking is positively beautiful, by the way.
**MAP UPDATE- V1.1** I`ve removed a few weapons, moved the rockets, increased the turret spawn time, and polished off some annoying areas...
Yeah. I was a bit dissatisfied with some of the parts just before release, but I wanted to get it out before people forgot about it... As for...
Really? I always thought it was 5. Hmm, I`ll fix that.
Yeah, I think the diagram isn`t as helpful as others, because it`s hard to see the layout without playing in the map.
Nothing, that`s the out-of-bounds area.
I kept the bridges facing certain ways for a more aesthetic touch... Like the central one in the pipes. But if it bugs a lot of people, I`ll glady...
*~Pipeline(v1.1)~* 2v2thru4v4 V1.1 Changes: Rockets moved to shotty location. Bubble Shield moved to alcove. Carbines removed. Shotty removed....