Check out my latest map in teh competetive section map name: Bladeworks
look above....
http://www.forgehub.com/forum/competitive-maps/51217-bladeworks.html#post652703 'tis up
http://www.forgehub.com/forum/competitive-maps/51217-bladeworks.html#post652703 like mah geomerging? check this out
http://www.forgehub.com/forum/competitive-maps/51217-bladeworks.html#post652703 tis up
http://www.forgehub.com/forum/competitive-maps/51217-bladeworks.html#post652703
Check this out
'tis up http://www.forgehub.com/forum/competitive-maps/51217-bladeworks.html#post652703
BladeWorks (once known as Protoplast) Created by ExtreemKablooie (me) Download BladeWorks Supported Gametypes: 2v2 Team Slayer, Maximum of 6...
yes. and more ridiculous merges like the ones on VandamKeep
remedy mabey? lol it actualy playes and looks nothing like remedy. play it before you rate it
well, i dont think its actualy worth 5 stars. it was too much like code impulse, didnt feel any different. mabey i will
umm it was a geomerging tutorial (pics) i created it then you looked at it for like 30 mins
Bl00Ds is too specific, and as stated above, teh forging 101's on geomerging are either for too simplistic merges, or are too vauge in giving...
as said above at linu, its more of a gaurente for straightness
Quote: Originally Posted by Linubidix [IMG] I guess so, but that's not really a guarantee that it'll stay that way. Actually, I can see that the...
Ever so slightly becasue thats the way it was origionaly lined up, due to the roof corner in teh top left hand corner above the door.
left you an explination in teh merging thread.
If you wait to seconds then save quit, and you only pick it up, and dont rotate or move it with your joysticks, the angle arrow doesnt move...