Reach's forge is better than Halo 4's. Hands down. Reach had fine tuning but Halo 4 has magnets, which I personally never use because they just...
The only reason Forgehub has MLG prefixes is to denote that they are meant to be played with MLG gametypes only. Come to think of it, the only...
This map was very much inspired by Quake gameplay as are many 1v1 and 2v2 maps. Room based, verticality, teles and quick respawning power weapons...
Serum By Noooooch Description: An asymmetrical room based map. Player Count: 2-4 players Gametypes: Slayer, Oddball, KotH Blue Room / Speed...
Someone correct me if I'm wrong. You can't static spawn weapons unless you use random ordnance drops. You'd have an Initial Drop that never...
MLG v1 Settings Are Out - The Halo Council Some weapons are static and some are dynamic, like the Railgun and Rocket Launcher. It's...
This isn't a viable option anymore. The weapons despawn after 12 seconds once they hit the ground. Unacceptable.
This happened in Reach too. I always save a copy of my map when I make a considerable update. For example, "Serum / BETA V2" and Serum / BETA V2...
In the original Prisoner you can jump onto most, if not all, of the door frames and jump up to the next floor. Also, there are only 2 routes...
This looks slick man. Will definitely give this a download. You should eventually add Oddball, Hill and Extraction though. Are there any tac...
This is not true, unless the labels and spawn zones function differently from Reach. You only NEED to have a spawn zone simply labeled "CTF"...
Memento / BETA V4 is in my fileshare right now. I may push back the release date a little, depending on how this current update changes gameplay....
The LoS aren't really that huge. There are a few LoS that are over 12-16 units long or more, but they are mostly segregated and managed by the...
That's a little vague. Are you concerned about players being able to set up too easily in Green Room? If I add a lift underneath Gold Hall, it...
WELL the fact that you can't change the clips of Initial Ordnance is definitely irritiating. It forces us as forgers to use longer timers on...
Memento By Noooooch Description: An asymmetrical room based map. Player Count: 4-8 players Current Gametypes: Slayer, KotH, Oddball,...
Amen!
Some of my floors are misaligning even though they are flush with one another. :/
If you read the OP you know that it is a 1:1 remake.
So much win!