Yea, that's my gb team. We have a fifth, so we alternate players when we can. We can shoot like pros, but don't position ourselves like pros...
rusty's maps blow ahhh! who said that!
The only way I think you could get more blocks would be to mod the map.
Check two games prior on countdown. Saved the film, I'll upload it for you. We lost, but only cause our teamwork isn't as good as theirs. We...
Played against your favorite pro today ;)
quit lurkin and get on Halo
Enjoyment: This map is a lot of fun to play on. It's tactical in it's approach. I like the spacious room to room conflict so that each room has...
Enjoyment: There was a great dynamic between the inside of the bases which provided close quartered combat, the outer bases was great for mid...
Congrats on the Feature Mander. I hadn't checked out Poseidon's Lair and now I'll have to give it a go. I really like puzzle maps even though I'm...
I've played two games on it so far and I really enjoyed the complexity and the movement of it. Both games were low though and both players seemed...
I've played 620 custom games. About 200-300 of those have been non-game battles vs. Killa KC's 420 which a lot of his has been starting up the...
What if a dude had sniper and no-scoped two people in a 2v1. Or imagine a dude getting a double with rockets. Whether or not it's easy doesn't...
You still have downtime in between shots. But, it segues into the focus rifle, which is an automatic weapon and in close quarters can be very...
In essence yes, it's harder to maintain constant continual aim than to place the reticule on the person when you pull the trigger. Is the AR as it...
I had a pretty lengthy discussion last night with Feign about competitive aspects to Halo. He came up with some a pretty good analogy about...
Zealot doesn't need sprint. Countdown doesn't need sprint, but that's getting axed anyways. The Pit wouldn't have needed sprint or been enhanced...
I can let the melee go. Sprint, I can't let go as well, but I really don't think successful teams will be utilizing it that much. It simply...
Melee is a tactical choice. You can finish your opponent with a melee when you know you don't have a shot and risk trading a death in the...
I want normal melee modifier and no sprint. The reason the melee is 75% is to accommodate sprint so that people won't simple sprint up to you and...
Countdown could never be fixed, especially for flag. It's not a very good map. The lifts need to face away from the center and towards big door....