Based on the one image we've been given, it looks like they're hinting towards a class based game. Maybe it's their response to the Call of Duty...
Yeah, but that armor was tethered to a power source. I doubt it'd be Gremlin armor as well... I think the person is just huge.
I would be thrilled if it was the retelling of the Fall of Reach novel through a third or first person shooter experience. That would simply be...
I think they mean Reach "falls in 2010".... as in saying you'll play through the Fall of Reach in 2010. Either way big games tend to come out in...
Yeah, it's too big and too open to work in Halo 3's engine. Valhalla is its sucessor.
Isn't that what I said? Perhaps I implied it was released the same day... which is unknown at the moment. Crackdown had a code for the Halo 3...
It's official! The beta comes along with ODST! September!
It was in Team objective before the playlist was removed. Sadly it can only be found in Team Mythic at the moment.
Your avatar is simply amazing.
That's all I can think of at the moment... I would just make sure there is enough splash of color to not make is too monotone in color.
Yes! very nice! I still think you should try a brown color scheme too on another date, it fits the art deco theme you've got going. Hopefully no...
The faded monitor looks much better. If I were you, I'd make the cutout window follow the button in the center of the image. l ) l ^like that
A brownish color spectrum with a splash of color might fit better as a sandbox theme and feel more "forgy", lol. I'll keep bothering you here so I...
i can has peak?
Liiiiiiiiiiiiiiiiights! How is your mapzorz coming along?
Thanks! I get bored with my sigs relatively quick, and that was the result of me messing arounf for 5 minutes. Its kind of a throwback to star wars.
Weezer fan?
It guessed Oscar the Grouch correctly, lmao [edit]: It guessed Alf too! Hahahaha! [IMG]
Now that it good news! More people playing more maps is always good to hear.
You've got a good thing going here, but I would try to build up some knowledge on spawn points and possibly map design. Right now you more or less...