So you admit that the only alternative to standing around waiting for armor lock to expire is allowing the armor locker to survive and escape....
Don't bother submitting maps for the symmetrical arena category guys, Genome's got that on lock. /ego
Those stunt ramps stick out like a sore thumb, and I get the distinct impression that the map is too small (but I get that impression on a lot of...
Tempest will be your friend then.
http://www.forgehub.com/forum/reach-mlg-maps/108300-narrows-aka-atrocity.html This is a proper Narrows remake. Not perfect, but it's absolutely...
Don't use team assignments to pick color. Use the "color" option.
It doesn't work.
You can't. It's a bug Bungie is aware of.
Coliseum walls do that. You just have to work with it.
Thanks. I'm proud of it and you better believe I'll be making more. Soon as I make another one I'm happy with, it'll get released.
Not that weird really. Reach is seriously lacking in good medium/small 4v4 maps and the Quarry is naturally sized nicely for 4v4. I'm glad...
What do you mean WTF Bungie? Did you ENJOY having teams camp in space all game?
Brace, Large
I don't know what it means exactly, but I found the source for you. MLG.tv 23:50
Personally, I've already got one map (Genome) polished to my satisfaction since I was trying to get that one done in time for MLG's first...
I wanna say the Old Spice report. They were talking about their map request with KC and he said they're starting over with V2. If it wasn't...
Functionality over aesthetics, yes. Height variation YES SO MUCH YES Small and with basic cover: YouTube - Shia LaBeouf in "No No No NOo"...
MLG will likely never be an Arena playlist. And MLG won't send their playlist settings to Bungie until MLG's settings are somewhat finalized....
Taking this point by point Two Clearly marked bases for Red and Blue spawns. Not at all necessary, unless you're building a 2 flag or Assault...
You really are acting like a child. Bungie did something that doesn't benefit you = Bungie intentionally excluded you. People point out...