The thread title is how to make a decent map and everyone is whining about download counts. You guys know that's not what makes a map good,...
Reach needs Sprint, plain and simple. As much as people on the MLG forums whine and cry about an imaginary world in which players sprint away...
No FFA spawns. Team spawns though. Best map is still the best.
Save multiple versions.
It's really depressing how little attention maps that are designed to play well rather than look pretty get. This is the best map in Reach, and...
http://www.forgehub.com/forum/reach-competitive-maps/109352-rise.html Rise by Sethiroth and SoloXIII It is the best map produced in Reach so...
Yes, there are probably many people at Bungie who believe in God. Is this a surprise?
Your opinion is interesting and new.
From the thing in my sig: "Know what you want to do before you begin, and never ever forget or stray from it. Know where the power positions are...
It is blatant thread bumping. But it's folly to think any great maps are rising to the top of the heap right now that aren't made by an already...
Congratulations on getting Vanilla mentioned in the weekly update lol.
It looks tacky anyway when weapons are mounted on the wall like that. Just lean them or build a small mount for the added visibility along with a...
You know you're gonna get a spam warning for that Rise post right?
I'm pretty sure they do have the same problem. The timer just plain restarts ~2 seconds after the weapon is disturbed (by dropping or getting...
Every edge of the Block, 3x3 Tall has Z fighting built into it. Avoid it if you can. The Stunt Ramp has some built into the blue stripe at the...
Everyone defending armor lock is pretty much saying "you can't move or shoot while in it" and "you can still die when it's over" as if the people...
Not every map has all of those weapons, and you definitely don't have to use those timers exactly (except for the AAs at 1s and the putting timers...
Official MLG Halo: Reach Settings v1.1 | Major League Gaming mlg v1.1 gametype settings
You'll need more than 2 paths into each base. That's just a simple fact. I suggest scrapping the walkway objects and building some real floors...
Genome Symmetrical Arena [img] I'll probably have another one for the CTF category too by the time the contest is done.