in the pic it shows an overshields in the tunnel this looks like a good map for FFA or team slayer. is the explosion from the coils contained in...
if you don't want people to use the charged plasma shot, then theres no real point in putting it in the map. you could switch it out, and then...
sorry, that's already a name of an achievement. back on topic, this looks like a nice arena-map, and could be used for other games as well...
sandbox is outdoors, sandtrap-like forge items. foundry is indoors, more urban-like forge items.
Do you even know how to use punctuation? this is a forums, not an IM chat room. anyway, looking over your screenshots, it looks like a unique...
weapons list would be nice, and maybe providing each side a little more cover...an experienced sniper on either side could win the game.
I'm not particularly aquainted with the abilities of CTF, but would it be possible to have a 3-team CTF game, only two flags (each playing team's...
unfortunatley, the greatest problem with "drag race" maps is that what if one person isn't on the vehicle, or if one is at the edge and the other...
looks good, although if you made the ship bigger the game would propably play out better. the bocked tele seems like a good idea. maybe also put...
it looks a little open...and that weapons stockpile could be kind of unbalancing...but since this V0.5 it looks good so far. but AceOfSpades0707...
a laser, two missile pods, two needlers...seems a bit overpowering, maybe balancing the weapons out a little would help, and I'm not sure if the...
correct me if i'm wrong, but I think there's only one rocket... looks nice, although since the rockets are on the side rather than the center,...
this isn't really a symmetrical map...the bases are different. looks like if it was tweaked a bit, it would be a great 1-flag or single-bomb map.
this looks like a great FFA map, propably would be good for team if it were resized a bit bigger. The sword and shotgun are a bit overpowered,...
it looks like they'd have to (to go around the wall-thing). unless i'm missing something... I wish I could test this, but I don't exactly have an...
looks nicely forged, although I don't see a real need for the laser, seeing as there's only one ghost. too bad I can't test it out for myself......
it's a procedure, not a 'glitched map' and if you follow this while doing it in forge, you'll see that it works. the DLs are cleared maps (no...
since you can use grav lifts to hold weapons/items in place on a ceiling by 'sucking' it up towards it, could you do this with vehicles, like a...
only suggestion I could make to imprve this map specifically would to make it look more ruin-ey (I.E. missing pieces, toppled/tilted pieces, etc.)
what if rather than using VIP waypoints, you forced players through a hill, on a KOTH gametype? that way, you could just create a mechanism to...