You're obviously not following the steps exactly, then. My guess is that you're not changing the Run Time Minimum to the maximum number you can...
Most movable objects will disappear when everyone stops looking at them... which always cracks me up when I get stuck in games of Omega Journey...
I went into forge to try to give a quick example of my idea, but I lack patience to forge nowadays. Kinda lost my mojo. The half walls was a bad...
I agree with MontageMedia's diagram more than ZapZap09's. ZapZap, you essentially make it easy for two snipers to camp both sides of that middle...
I'd use Corner, Large as the base of the Jackal Tower. Maybe Ramp, Thick as the upright pieces on the base. Merge 8 half walls into an octagon to...
Yeah... noticing that now. Fortunately the pieces in Sandbox are symmetrical and can be flipped just about any direction and still look the same....
I did something like this a long time ago... back when The Pit came out. Can't remember but I think I did it as an infection variant. Alpha...
Party leaders that set up 1-hit kill infection games or play stupid crap like Teacher or Cops and Robbers get killed first and teabagged all day....
Just a quick question for you... when you ghost merged the object, was the teardrop merged into the map geometry? I'm finding that if the teardrop...
Zombie sniper towers should be made so that the zombie cannot jump off and commit suicide... robbing the person that made it all the way around,...
Dude... VIP will NEVER be like infection. No matter how you tweak it. There is no substitute to having an ever increasing enemy and decreasing...
Very nice merging. It looks very clean, but you fail to address one of the major issues of the map... people climbing up the pipes. I also don't...
Arghhh! You took the name of a map I was gonna create! At least your map looks nothing like mine will... assuming I have enough pieces for the...
Aesthetically looks great. Gameplay fails. Good to download and look at once, then delete off the Hard Drive.
The "Duck Hunt sniping tower is supposed to simulate the outer wall of a prison. There is a series of bridges that you can walk across connecting...
Thanks. I would have to say I used ghost merging for nearly the entire map... even when I didn't really need to. I used the technique just so I...
Map Title: PRISON BREAK This is NOT Cops and Robbers! Recommended # of Players : A true riot requires a full party of 16 [IMG] You're enjoying...
Meh... fark it. I have read the rules and understand the whole necrobumping thing, but it says no bumping without good reason. If I get a...
Since I can't necrobump... just thought I'd say that I love the map Schism of Light. I think it's the ideal map for a game of Ghostbusters... I'm...
Does ghost merging work on movable objects like containers? I can dummy and duplicate them, but they won't ghost. :(