I could really use your insight on future projects of mine. Could I send you a FR over XBL to get your opinion and or thoughts on my new works?
Well, that was extremely insightful. Thank you for taking the time to point out all of the flaws on such a broken map. I'll remember this and...
I've been pretty good, man. I've a couple maps that I've been working on; not much, though. I'm glad to hear you're getting back into forging. I...
Pretty cool. I'm looking forward to more pics. Send me an inv, so I can check this out sometime.
I need to ask you something. I agree with you on the GL walkway being camped in a 2v2, but how could it be camped in a 1v1? You can't watch both...
This is by far your best work, yet, Berb. The map's size creates interesting gameplay and the aesthetics create an interesting atmosphere. The...
Alright, let me know when I need to help. Thanks a lot, broski. :)
Yeah, we can give it a try.
Thanks, man!
Can I help judge the 7x7 contest? :)
I hate, Light-mapping. **** your couch, light-mapping. :P
Yeah, I found it to be somewhat bashing, because you really didn't stop saying how bad the map was. Next time, just tell me what the problems...
That's not the case. AC and CPU spawn at different times.
That looks like a lot of bashing. Anyways, I think I could make this play 2v2. I tried 2v2, but it went horribly, mostly due to bad spawning....
There's a platform/ walkway up top that you can jump from to get the AC. It's easier than it looks.
Did you block off that tunnel in the first pic? That area needs more structure. I would go with Ripple as the map name (Unless you can come up...
Mercury..
Waaaaaaarrrrrr! [IMG]
Looks pretty cool, Redemption. Some of the aesthetics are pretty nice. I'm really liking the middle design, it really reminds me of Guardian....
LOL, do you know what you've done by posting that on my profile?