lol no. This remake is ok, but it def. needs some work. Everything is too square and not rounded enough. Where there should be a wall, there is...
That's not strange, that's just bad aim.
We really need Invasion and Insane FAQs.
Thanks for the helpful info :|
http://www.forgehub.com/forum/reach-aesthetic-maps/125461-museum-humanity.html
Grids can move :0 ?
Couldn't find one. If you could find one for me, that'd be great. (I would look more, but I have work in five).
They need to work on balancing it so it's fair for the zombies. Too many disadvantages. Maybe add 50% shields? Not vulnerable to headshots? idk
Alright, this will probably never happen, but here goes nothing. Does anyone have an unused Elite Officer code? I really want this armor...
whatisthisidonteven Mods, LOCK this thread. It's clearly served its purpose.
Bungie.net : Halo Reach : File Details Bungie.net : Halo Reach : File Details
I lold at Battleshits. How does that work? Since when can you shoot through walls?
I've made a Timberland remake if you want to check that out /advertising. I like how this map is coming along. The door is cool; does it open...
Engineer? Master Chief? Guilty Spark? Elite General with Plasma turret? ( I vote for the last one) Great map, although I have to agree the...
Needs a little more flair. And possibly some indoor fighting.
Sgt. Stacker FTW. And it's cheap.
Instead of making more maps, you refine the Fat Kid gametype. Make it a little more challenging for the humans and not as frustrating for the...
All my work on the Timberland remake for nothing? FUUUUUUUUUUUUUUU-
http://www.forgehub.com/forum/reach-mlg-maps/127955-solace.html http://www.forgehub.com/forum/reach-competitive-maps/127957-sentinel.html
Technically, the Covie AR would be the Plasma Rifle. Been that way since the beginning. Just sayin'.