As eguitarplaya said, you need to fix your post. Use his links. I looked at your pictures. The first two are the same. Also, it appears as if you...
That's exactly what I was wondering. Anyway, I don't particularly care for Cops N' Robbers, as my friends would play it 24/7 and the cops weren't...
Lavaman was a minigame played in Halo 2 on the map Turf. It was a game of One Flag with two people (the lavamen) on the defending team (everyone...
Ohai.
It looks cool. It would be nice if the zombies had a better starting area though. Not so crude. I like the changes you made to the gametype also....
You probably don't care about this, and you might have included it on purpose, but in the defender's base, it is possible to crouch jump from the...
If you can think of a better non-default text color for me to use...
Why did you never complain before now; I've always used silver. I use classic sometimes too, and I can read it just fine.
Oh well, I still had fun on it. It wasn't actually swat though, a custom variant halfway between swat and team slayer in which people could still...
It looks good. Clean interlocking. Though slightly confusing at first, I like the before/after comparison shots. You should include a picture...
This looks cool. I like the progression of difficulty. It looks cleanly made. Some gameplay pictures would be cool though (one of each of the...
(her)Ro?
I loved the first version for 2v2 team swat/slayer, and this one only looks better.
It looks nice, but I have concern with the defenders having easy access to a sniper and power drain / brute shot with their base being at such a...
Coolio. It a forged well and has a nice layout. Great weapon set too. I would interlock that fence wall deeper into the box on 1st to make it...
Okay thanks. It's a really cool switch though.
symmetry: the correspondence in size, form, and arrangement of parts on opposite sides of a plane, line, or point; regularity of form or...
To have a wave system, you could make the zombies normal traits be for the first wave, set respawn settings for the second wave, and use power ups...
The ramp in the back is interlocked, just no very much. I will probably interlock another ramp there to make it seamless.
The map looks cool. It's well made, well interlocked. Clean, clear, with no unnecessary ascetics. I don't know about the game though, do to your...