Kind of reminds me of omega journey. I like the aspect of games in which you have to escap from the enemy.- 4/5
I like the style but it seems very wide open. 3/5
The jumps are cool, but nothing is very eye catching. 3/5
4/5. I like the tower in the middle, but the flame thrower is unnessesary.
Compound is the best one. Whole map pack- 3.5/5
Needs more weapons. Nice work- 4/5.
Wait- never mind, I see now that you removed the roof for screens.
Can't people jump out of the map? Nice work, i will DL. - 4/5
The only thing that bugs me, the only thing, is that you used so many damn barriers. Nice lookin map- 4.5/5
Very nice, but I think should have spent more time on the aesthetics besides all of the power-ups interlocked into the walls.
I just think you could have put a little more time into this map. 2.5/5 : (
This map is perfect for close range weapon duels. 4/5 P.S. I like the story
From what I can see, there is no interlocking and looks like you didn't put a lot of time into it. But otherwise, I like the fact that this map is...
Nice interlocking and geo-interlocking. I will DL
Great job on the catwalk. This map looks great- 4/5. Only one thing- instead the piled up crates, try using something else.
Looks Nice, I'll DL
This map has some great gameplay elements. But some of the object interlocking looks unnessesary. Good job, anyway, and keep it up!
Once you fix your images, and you add some new ones, then I will DL
This map is ment to be kind of open. It's ment to enforce tatical play with limited cover. Look at some the default maps, they don't have objects...
Looks to plain