This is an asymmetrical map that is essentially room based. There is a lot of connection between rooms, via both movement options and lines of...
Elixir is the evolution of a map that I began near the end of Reach's life cycle. It's a multilevel map that counts Construct as one of it's...
This map is still early on in its development. The main point of concern right now is the player count. The weapons are setup for 4v4, but I'm not...
Epicore is a 2v2 version of a map called Epicenter that I co-designed and co-forged with Obama on KFC. It's quite similar in its overall design....
xxandrith and I had spent a lot of time helping each other out with our maps, whether it was giving feedback, brainstorming ideas, playtesting,...