looks like a great addition to lockout
alot of people do like swat on here, however, in ur swat gametype you may want to disable weapons on map
you obviously didnt read my post. In the quick summary i say that:
that was to keep the ghosts from over powering.... but the long respawn for lazer keeps the balance, they're also away from the middle, so they...
looks too open around the edges
good map but lacks originality. I've seen a bunch just like it
looks like it could be better, but good idea
those bridges look bad not perfectly flat with each surface they're connecting, but besides that, it looks good
yah, snipers = not good. Too open, too simple, make some barriers and walls for cover
looks too open and would be dominated by anyone with a sniper
thanks man. I spent a while trying to get those perfect
thats way better(below)
http://www.forgehub.com/forum/showthread.php?p=186667#post186667
Urban Warfare v2 Created by bam3214 Supported Gametypes: Supports all gametypes, But FFA and team games work the best. Map Description This is...
looks good, but i wonder if it is too small?
looks amazing. I like the tower
I think its sick. The people who rate it badly don't know what endurocross is, and since i do, I can say that this map is an accurate...
hey thanks for that link with my slideshow being maximized. I didn't know how to do that :P
Yah, I do prefer more power weapons, but i'll prolly make a v2 without alot of them
Okay, I see what you mean. I think its plays rather well, but i like not always having to run around with the AR. But I'll do a version2 with less...