Your map looks interesting but it's really hard to tell from the small screens. Can you post larger ones? In case you need to know how, just go...
At first I thought this was that other similar map I played on with you a while back, but this looks great in its own right. I'm impressed it...
Looks pretty sweet. I've been toying withe same lava idea for some time. Did you use all of the largest one way shields? if not that might help...
Looks like an awesome use of the space up there. I'm curious to see how the integration of the cliff (pics 3 and 5) works with rest of the map....
@Willwind: I'm not sure I'll be able to do it during the day but maybe tomorrow at night around midnight EST, which I believe is 10pm your time....
Looks cool from what little the pictures can show. Pic one looks awesome in particular. Just send me an invite if you're testing.
I'm not big on 1v1 and 2v2 maps but this one looks like a great concept. If you have more than half your budget left, I think it would be awesome...
This is a nice re-imagining. This one of the first maps I've seen that actually makes good use of the prefabricated building pieces in a way that...
This map has been released. You can find it here. This is my latest project which is heavily inspired by Epitaph from Halo 3 (but it is not a...
Excellent re-imagination! I do have some criticisms though: Stevo had mentioned the standstill in CTF and I have some more suggestions as to why...
Glad to see this finally got released. I love the lines of sight on this map, they allow for each weapon to have areas of optimum range, but none...
I love the layout, as others have said it's easy to tell where you are and to get a feel for the whole map right away. It seems like you used a...
Yeah, I wish there were forgeable trees too. The landscape on tempest could have been good for this map but I'm not sure there's enough space....
This is a remake of one of my favorite halo 3 maps, High Ground. I realize it may not look as nice and colorful as the original, but it plays a...
Thanks guys. timmypanic, this is probably the biggest map I have released so far but it's ideal with 8 or 10 players. It can be a bit much for 6...
This map was pretty fun to play on but I agree with whoever said that the middle is pretty open. If you wanted the sides to see more action I...
Hey, here with some last minute feedback: First a question, why the tin cup flags in the middle of the map? I think it would be better if they...
Hey, I played this with you last night. It was an interesting idea but I have some suggestions: the first phase seemed way too hard to cap and...
I agree it would have been prettier if I used the real beach but I can't see myself completely remaking it there anytime in the near future. I...
el megapwn: I understand what you mean about re-imagining, but I tried a couple of different cover options there (including with antennaes) and...