So I actually remembered to come back once I was able to download the map and I am really impressed. I still agree with my first impression about...
Awesome. I really like your balcony/bay window design in front of the bases. This looks like it would have excellent gameplay. My only advice...
I used three shield doors on top of one another. You have to use the vertical stripe side to really make it look like it's flowing downward....
Based on the map description, I wanted to pretend that the grass and flood spores covering the area had eroded, but it doesn't really make sense...
Looks cool. The slanted structures in the first pic look awesome and familiar, like out of a movie but I can't remember which. The "tube thing"...
I posted more on your rats nest thread but it didn't give it a bump since I was already the last person to post. :/
Looks great but I agree about the scale on the exterior track. Although it looks spacier you added some really nice aesthetic touches throughout...