I've updated the pics thanks to everyone's feedback! @ Xun, I actually was able to make some things look prettier and/or more colorful by...
Thanks. I did indeed put a great deal of work into the map. Please let me know how it goes if you get some games on it.
Oooooh... second pic, I see them now. Somehow I missed them in-game. It's not that I dislike them there, but if I were looking for things to...
This map is tasty for many game types. I am just disappointed I never got to see the rocks. Seriously though, I like the LOS'es on the map,...
This map has transformed a lot since the original but it has become a very interesting new beast. I like the whole two elevated bases divided by...
This looks awesome. I'd love to help test (gt: CyborgAnthro). I realize I still haven't added you to test the maps from my preview, so sorry for...
@ xAudienceofone, Thank you! Never fear, there are two spikers on the map. You can see them in the lower right-hand corner of the first pic....
Sorry to toot my own horn, but I have a few maps with urban aesthetics that you're welcome to borrow ideas from. Skyrise, Wraith City,...
Indeed, I actually have even more built, but in terms of testing I only really focus on one at a time (mostly). Since I build prolifically but...
This 4v4ish quarry map is a great mix of the pit and ghost town. Any feedback is much appreciated. I am especially in need of help with name...
Looks excellent. I must say I also wish this were converted into a competitive map though. Any chance you're next forerunner themed map will be...
Embarcadero by Flying Shoe ILR Unconquered by Atlas Core by APK and Solo XIII
Looks to be coming along well. I like the idea of the three parallel bridges. The only thing I don't really like is the top of the tunnel pieces...
Thanks everyone for the feedback! @ GrenadeGorilla8, Actually I haven't tested any of them yet, but it's safe to say that I won't ever run out...
Welcome to my triple map preview of strange biological anecdotes! Glaucus Note the "Owl of Minerva" totem at the top of the map. [IMG]...
I will think about the neutral sniper. Maybe I'll just release another version with an alternate layout. The single snipe would probably go...
Sorry if this isn't a new find, but I just realized that the shadowy afterimage of the coliseum is visible in the coliseum window itself (even if...
@ GrenadeGorilla, I don't see this as predictable, but I know I'm biased. If warlock could entertain people for so many years, then I think a...
The aesthetic trim of the map is very eye-catching. I agree with xzample, a jump pad or some other lift would really open up access in the middle...
This is quite the original asymmetrical map. Some rooms suffer from minor frame rate and this is may be partially caused by a little zfighting...