It seems that the whole invasion thing is too complicated, I'm just gonna do oddball, anyone here mind showing me how to make oddball compatible...
Hey there, I was making a puzzle map, and I wanted the player to be weaponless, and the gametyoe for it is invasion, anyone mind explaining how to...
Violaceus.
Is that gonna be in Halo Reach? Sorry if I'm a little behind this Halo stuff, I haven't been playing Halo for a couple days.
I mean just from forgehub.
Well, the reason that I wanted to delete my 1v1 maps because they are old, and they are nothing compared to the things I'm forging now.
Hey forgehub, I've been thinking, should I delete my previous 1v1 maps? If you have seen my previous 1v1 maps and have an answer to my problem,...
Just curious, who's writing this FHF's article?
Thanks, I was thinking about making a bigger version for this.
Once, I was forging a map, then some metal curved structure just appeared and dissapeared for every 3 or 4 seconds, I just ignored it for 30...
I thought you hated maps that have little resemblance to previous maps.
This is my third one, core, no linkies, look for it on top^.
Well, good job with the structures, look like they are very well made. I suggest adding a weapon list, to let the viewer understand the map...
My bad, Clover wasn't posted yet. Edited by merge: Ok my updated nomintations: Embacedro by Flying Shoe [links above^.^]...
Embarcadero By Flying Shoe
I have an idea, how but you make a custom gametype for it, and then go to the player movement traits, and change the vehicle use to no turret.
Thanks Oli, awesome vid.
Nice map, clean aesthetics and solid gameplay, I liked how you incorporated alot of height variations into the map.
Hey forgehub, I'm seeking ideas for a realistic infection map, so I'm asking the community for ideas. I'm hoping to make a realistic infection...
Lovely floor design, look forward to downloading it when it gets released.