Brute-related names...: Carnal, Ogreous (Ogre-ous), Savage, Bloodlust, Gruff, Pitiless, Bestial ...to possibly be pared with spire-related...
What are your projects? I could help on a few of them. The many(?) I have queued can continue to wait, as I am currently only working on (every...
This is for a gametype, not a map. Map Style: I am attempting to make a super tactical, squad-based game. Map Name Preferences: Something that...
Yes. I would like to see how a multi-team conquest map works. If I would trust anyone with the project, it's you guys. How are you finding time to...
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Oh yeah. That's right. I'm sorry. I got my switches confused. I don't really know then. It's been so long since I've used switches. I would just...
Check out my post on your Lavaman thread. My gamertag is: Sotha Sil156 When we're both online, I'll show you around my map.
Jpec07 That is not lavaman. I've already made a lavaman map using The Cheat's Subdivisions. I first made the game for the original gametype,...
If you want it to kill every player that enters the room, you could put a sideways upside down teleporter under the map (orange glowing points...
Yes. I may have joined late (October), but I frequently traversed this site for several months before, so I suppose I also witnessed the golden...
I haven't been under Foundry in a while, but I'm pretty sure the following things are true: if you turn into a monitor before you're entirely...
Yes. I remember advising people on how to set up wave systems. I figured out how to create 6 different waves at some point, and even made a test...
Ya I know right?
[IMG]
Do you want to help me research all the stuff that affects that effect?
Seaboro Kibbles SkyLift on the Dunes I really like the gametype name, but the map could be whatever. Other possible names: SkyLift on the...
Have you seen this?
I'm glad to see this was finally released. Sorry I missed it two days ago. Every since I heard your initial ideas, I knew this would be awesome...
Your sig was [insert funny here]. And now it's gone.
I'm :sad: now.