Red: "i didn't think you could place radio pylons on narrows!" Blue: "oh this ain't no pylon!"
"wow, that speed controller makes all the difference!"
"ohh... that's some good interlocking, dude!"
there's a hell of a lot of places you can get out of the map with the radar jammer or deployable cover. otherwise quite good but it's hard to see...
Solid gameplay eh? that is to say that the gameplay is neither a liquid nor a gas, no? rofl only kidding, only people writing "solid gameplay" is...
you really need 4 humans, 8 zombies, and i have a good idea for how to do a random weapon box. i'm gonna try to make a **** zombies map and...
blue jay fan is right, the halo 3:ODST disc contains the campaign which is played ON THE DISC and the mythic map pack which is effectiveley DLC...
you should have called "pretty in armour plating", "ladies like armour plating"! attentive halo 2 players will know what i mean.
looks awesome, great interlocking and very original looking for a conquest map. i'll download after I make some room in my custom content.
i love the sentinel beam, allthough i haven't posted any maps yet (i will be soon) most of them feature at least one And yeah the map looks...
good map but you can get out of it near the ghost box and in a few other places with a power drainer jump.
do something better with the back of foundry, interlock the walls, make the walls taller so you can't get over them, and stand up the barriers so...
i love the bowl shape, this is probably the only MLG map i've ever downloaded because personally i don't really like MLG games, but this look too...
you need to interlock the geomerged boxes so you don't fly into the air when you walk across them, and also the middle single box on the bases...
grand-pearl pooh-bah, mile high club from cod4, Vidmaster annual from halo3, brass balls from bioshock, One free bullet from the orange box, and...
Distinctley "Meh."
more double boxes, undo button, instant interlocking/geomerging, the ability to snap immovable objects to a grid, new powerups and filters Shade...
I think the skulls are not gonna be accessible in forge mode, and will require huge amounts of grenade jumping, crouch jumping, and techniques...
I had a go at making a free-for-all 4 player CTF map, but I failed. i'm gonna try again when i've finished my current map though.
awesome, i myself made a chiron map (you guys played the first halo multiplayer, right?), but it was before i learnt to geomerge/interlock...