Yeah, I know how limiting the time factor can be. As far as the limited objects, however, I don't think that'd be much of a problem, the way I've...
Hey guys, I'm not technically new here, but I haven't been active for a few years, and even when I was, it was only for about a month or so. Now...
Epic fail, but so much win.
The forge filters will stack, unless I'm mistaken (which I don't believe I am).
Looks great so far, quite an interesting idea. I'd love to help test or anything, if you need it.
EDIT: I've tweaked the Helm's Deep map and am now putting it out there under a different name. You can find the info here. Well, after taking...
Now that isn't a bad way to do the custom power-up idea. It's better than all the other ones suggested in my mind. But if he's going for the...
In Foundry a second level wouldn't be required to make underground tunnels either. Or at least not a full second level as long as you use the...
Tonight I'll be on, except when I go see vantage point at 9. But I have Friday and Monday off so I'll be on then too. As long as you're not a...
Yes this little glitch isn't used well to shoot from the boxes, but to get into a secret hall or something it works well. Also it is not only...
Like he said earlier, if you read the other posts, he is planning for them to meet at the end of the hallweay for a little 1 on 1 fight. 0% damage...
Ok that ^^^ was kind of random. Anyways it sounds like a cool map and if I didn't have like 4 other maps to make I would work on something like...
Re: Requesting [Part Of] A Map To Be Made - You Can Keep The Idea For Yourself T Question: Obviously you have these pics from somewhere or from...
Depending on what stuff you use for the floor, a grav-hammer hit might make it through. If this doesn't have to be done in Foundry, might I...
Exactly. And if you already have your spawn/return points et up, check and make sure they are set to defender/attacker teams. Not absolutely...
Nice sounding Idea for a map. Just do like they said and use the immovable objects glitch. Drop Pods actually work well as securing agents too.
I was going to suggest the same exact thing, but these guys beat me to it. The grav-lift spawn works very well, and as long as you can keep your...
Don't worry about it. It is the way I do most of my floating walkways. And usually it works best for me because I use a lot of what I call...
Don't worry about the gametypes having to be downloaded, at default the map wouldn't work well. It's not much of an inconvenience anyways. And...
What you'd have to make sure of is that you're using an objective gametype, otherwise you will always get some *** in who will screw things up. At...