Oh wow. I was recently learning about trench warfare in school and decided to make a map using that design, but I'd completely forgotten about...
YouTube - Incision: The Meeting As per usual, I can guarantee with almost 90% accuracy that this map will have at least one feature you...
I made a gas station in one of my city maps. Lemme see if I can get a picture up for you. [IMG] [IMG] This was one of the first maps I made, so...
To be completely honest, I've spent the past few days (unaware of this post) creating a map using the exact same idea provided by option two. I'm...
If that's the case and the entire arena is the capture point you could make only the dead center the capture point. But I love how you designed...
Yeah, it always spawns the weapons in the same spot. I ran into this problem before too. However I think that's the same method that HarisSales...
As in one human or one zombie? Unless you have it set so that it's only one of either 'species' at the beginning, non, and even then it would only...
Ah, that's right, my bad - I've got a bunch of people to delete who are never on. And so long as you're online, you'll get an invite.
Depends on what you're looking for. If you're looking for competitive maps, check out the Featured Maps section. They typically don't choose...
Not sure how well it would work, but I noticed before that if done right, "Oldy Timey" (don't think that's the same name in Reach), can make it...
Read the section entitled "Staff Picks" At least, that's what I'm assuming. And Crypto, take a look at the competitive map section for example -...
Apologies for not hosting the testing session on Saturday as planned. Something came up and I was unavailable for the majority of this weekend....
Thanks for the offers! Testing will be this upcoming Saturday at 7 PM EST. I'll test the map a few times during a "Custom Games Night" that I'll...
That idea was brought up before - that means they would have to start off with some other weapon at the beginning, meaning they wouldn't have to...
Thanks, I tried to make it look as nice as possible. There's two side alleys on the street, and the humans spawn in a basement, and then they exit...
Nope, humans take 4 hits to kill. Pretty much for the same reason that you mentioned, enforcing teamwork. As I mentioned, it's very close...
What gametype settings would you need to know? Custom power-ups could work but then the zombies can pick them up and interfere. I suppose they...
I've thought of that, and I only plan on resorting to something as drastic as that if no other possibilities come up. A large portion of what...
I'm making an infection series titles "Incision", and I've hit a snag in the journey gametype. Both humans and infected take multiple hits to...
I'll add you next time I'm on. Testing should remain at the same date and time: This upcoming Saturday (01/29/11) at 7 PM EST. Like I mentioned...