It's not that simple, unfortunately. Check out this thread -...
Have you run any tests at all yet? I ask because the item cap worries me. Maps with that many items have thus far proven to be unplayable with...
[IMG] Voting for this month's "Community Favorite" map has been going on for the past few weeks. Out of the numerous submissions, these were...
Only symmetrical maps? That sucks. :( I have an updated version of Epicenter: [MEDIA]
Looks interesting WaiHo. Reminds me of The Pit for some reason. I always struggle to interpret how lines of sight will work when looking at 3D...
Halo Community Update 2.27.15 - https://www.halowaypoint.com/en-us/community/blog-posts/halo-community-update-2-27-15 This week, we’ve got the...
Twitch Plays Halo Watch it while you can, because I don't see this going on much longer. It's literally impossible, but mildly entertaining....
This week, we come to you from the Gamers for Giving charity event where we interview the founder of the Gamers Outreach Foundation, and recap all...
For the triggers, I just randomly remembered seeing them on Shrine in an HCS event, and thought they may work well for adding color to the map....
Well...it's basically been 5 years since the original post in this thread. Things change.
Have this map ready for testing. It'll be in my fileshare later today. [MEDIA]
Reducing the amount of colored blocks would be a good idea. Visually, it's very noisy right now. Nice hand :)
When we're talking about making a great map, it's all important, except for maybe the lore/backstory.
Nice changes all around. It would be good if you could incorporate more elevation changes on the ground level also.
"Its far too easy to dirty spawn times when they're just placed on the map... it takes out that consistency that genuine competitive gameplay...
According to some posts by Xsjados at another site, the framerate is fairly good, but not perfect. He's still working on it. Personally, I don't...
That Beaver Creek remake by Xsjados looks like it's coming together nicely. Here's some gameplay footage:...
Yeah, we figured it makes sense to start with smaller maps, largely because of the party issues with the game. We definitely plan to do contests...
The suggested spawn timers are assuming that static weapon spawns will be used. That said, you should do whatever you feel is best for your map.
No, but I can only give you a generic response... Judging will be done by staff members, as it always has been.