Haha, thanks man, that's so nice of you. Yeah well I always try my best to make my Flood maps believable. From my point of view, Flood maps need...
Love it. Everything looks clean, the object usage is fresh and various, the man cannons seem to even take as much time to use as they used to back...
nice title :)
Love your gamertag! It greatly reminds me of a specific name that was given to a winter camp of my fraternity, "Willy mee op Winterkamp". But...
ReachingPerfection is indeed an excellent site. And of course you can also check out some tutorials by The Halo Forge Epidemic. Try the Risk vs...
Haha nah, it was just to show off what a typical Monday morning feels like. But you probably didn't understand a word of it anyway xD
No, just Facebook. Why?
Just read the conversations in the BIOC group on Skype. Everything we discuss takes place over there. It might be a big read but you'll be updated...
I love the idea! Really original, the metaphore of bugs trying to prevent each other from getting to that lovely zapper so they can have it for...
I love the way you built most of your roofs. A lot of people go unoriginal-mode and just use Ramps, but you actually tried to be creative and make...
Thanks for the submissions guys! We'll make sure to check them out as soon as possible. :)
This is one of those occasions where it's better to focus on solid gameplay than on fitting the theme by means of the gametype and changing up...
Want to clear this up first: That's incorrect. You should not hurry on a map because it can do nothing but harm to it. Always make sure to work...
Perdition looks like an awesome map, even though the Rocket Hog will be useless. The monorail is awesome, a great little wink to Terminal from...
People on this forum have to learn how to use the no parse function sometime. Arion, here you go: Just use this to create a spoiler: [spoiler]
No, for the ones from Reach I would rather advice to use the Dominion Wire pieces. The Columns are way too massive, he'd have to make one huge...
The map looks good from the pictures, but I see so many ordnance drops and that is the exact reason why I haven't made a Linear map in Halo 4 yet....
Hey man, just checking, but are you still interested in hosting lobbies for BIOC? Forge Island is probably going to give us a boost in terms of...
There are barely any for the same reason as why there aren't many minigames in Halo 4: 343i put a lot of restraints to the gametypes as opposed to...
I love your usage of pieces for walls. The black looks really good and the coloring of the tunnel objects make a nice addition. The downside is...