Everybody figured out what maps you are submitting? Do you know if they allow multiple submissions, if there's enough space in your fileshare? I...
I second that question. It actually prevented me from downloading - the bridge is so different that it makes me think it's as much of a...
Tinyness is a problem for building in the cave, especially when using pieces like the tunnel that take up much more space than they afford to...
Even if that works, you'd have to set it up in the game rules (not built into the map for all game types) and the player would have to understand...
Yes. Z-fighting hurts my brain, I'd MUCH rather have a barely noticeable 2 mm difference in height. If done properly, those small differences...
The neutering of the camo power-up is one of my great laments about Reach. I understand why they did that with the armor ability - after all you...
That is about the normal ratio, maybe even a little high frankly. People DL but they might not play the map for a while and then they forget who...
Thank you, and thanks in advance if you do come back with gameplay or design comments. I always appreciate any comments on a map of course, but...
It's weird how for weeks after Reach came out there were no volcano maps, and now there's at least 4 or 5 of them that I've seen (including mine,...
I agree with that, just rotate them, flip a couple upside down, maybe mix in a couple arches turned sideways. You don't want anything on your map...
Thanks for all the responses and downloads, guys. Having not heard back much more about the teleporter, I think I might leave it as is. With...
Thanks man, I'll look you up at some point when I'm online, once I've set up the game types (which is all I have left to do, I think)....
Finishing up a new map, looking for playtesters, etc. The concept is loosely based on Venice with its beautiful canals and big buildings. Here...
The majority of the maps that gets lots of views, comments, and downloads are either remakes of old maps (usually good remakes, to be fair), and...
Thanks Buburay, that was pretty much my feeling too. I am always trying to make maps that remind me of classic Halo maps made by Bungie, and one...
You really want people to give you credit for a basic concept that has been widely known for some time now, that you just happened to discover?...
Thanks for the feedback! Do you have any suggestions about where cover might need to be added? Bear in mind that the ground floor between the...
This looks really sharp in the screenshots - I'll definitely check it out. Underrated CE map. Regarding the z-fighting, I would say definitely...
Thanks for the reply. I did use one way shield doors for the volcano - that was basically where the idea for the whole thing came from, and the...
[IMG] (v 1.01) is a competitive play map compatible with most game types, but specifically intended for slayer (free for all and team) and...