I like the map design from the screenshots (esp. Overview 2 and 3), but the trees and rocks in little circles thing is beating a dead horse at...
So as speculated, the "technique" is just geomerging the piece partway into the ground in specific places, right? It probably does have to do...
Good size for what? I'd say that sounds like an OK size for smaller games (like team doubles or 1 vs. 1) but probably too small for much of...
If Angel of Grief is correct, this isn't a "method" really, it's just putting a piece in a particular location that makes it look different...
Cool. I'll be on at least a little bit probably every night this week, but mine's not ready to go either (still needs spawns, weapons and...
If you guys are up for it, I'd love to do a group playtest of all our current maps this week some time. My map (currently called Estate until I...
In regards to the "no one will play my map!" thing, there's nothing you can really do about that. A very tiny percentage of even the best maps...
This has really come along since I saw it last. Looking forward to playing a game on the final version!
Attention-getting posts with no actual information are really annoying. If I was going to take a wild guess, it would be that something is...
Thank you! That was the germ of an idea that the rest of the map grew out of, actually. I was thinking of making an entire map in a greenhouse...
There have been threads about this. It's hard. You can use walls obviously; if you run out of those, there are always these pieces that work...
Thanks! I'd like to start play testing it early or mid-next week - as of now all the main design is done, it just needs a few small tweaks and...
This is a brief preview of a map I am close to finishing (or finishing the first draft of, anyway). It's a competitive map, asymmetrical...
There's been at least one remake, search the competitive maps forum. By the way I always hated that map! But then I'm the kind of player who...
Don't really agree with that. You can bump any piece up, down, or sideways a millimeter and avoid z-fighting without making it obvious what you...
I usually will fix things like this by redesigning the area a little bit. For example if something overlaps like in the screenshot, use a larger...
This is exactly what I'm doing on my current project. It started as a single structure built for fun; then I drew up a floor plan for the map to...
I'm going to be out of town this weekend too, otherwise I'd love to get involved. I think we need to organize more testing groups amongst...
I'd say I plan on the fly. I start with a core idea that inspired the map and then I start either building a particular structure (maybe a base)...
I really liked a previous version of this, I'll definitely download the new revision.