Thanks! My co-forger and interior designer Requiem Fiasco was entirely responsible for the bathroom, except for the shower. Basically I designed...
I randomly ended up in last night's session and it was a lot of fun. We tested some good maps, and my newest two maps got put through their...
Mmm. It's not like I wrote a letter detailing my demands to Bungie, or threw a tantrum and threatened to break my copy of Reach if they don't...
I have a question about this. How important do you think it is to have a video exactly showing what the category asks for? For instance if I...
Thanks for the heads up, I didn't know that. I'll have to test out a few things but hopefully it will just make things more interesting rather...
Yeah, no thanks to that. They were fine in their day but the new forge exceeds their capabilities. (Well, Sandbox wasn't bad, but I got really...
Thanks to all who were able to test this! We ran 3 vs 3 team slayer and 6 vs 6 CTF, and both were very fun. The map has now been released under...
Just a play on Venice. No hidden messages there or anything. :)
[IMG] Canals of Venus is a big team map designed to transport the scenic canal look of Venice to a Halo environment. It is symmetrical with two...
[IMG] by Nutduster & Requiem Fiasco Murder Manor is a fun competitive map that supports most game types, and is best played with teams of 3-6...
never mind. Ignore this post.
You could fake the hill with a mix of coliseum walls and other large pieces, and probably get pretty close to the real thing without introducing...
Creativity is impossible in Reach... for you. /thread
I mentioned this in the Estate thread - if you guys want to do a group play test of a few different maps, including of course this one, I'm going...
First screenshot in this thread: http://www.forgehub.com/forum/halo-reach-forge-discussion/111984-estate-working-title.html
I'm sure they put interesting patterns on everything so that one, you could use the pieces in different ways, and two, so if the piece is...
Strongly recommend you throw in some screenshots and a description of your map. Lots of people post lots of maps here, a cry for testing help...
I'm always intrigued when people choose to do something with one arm tied behind their back. But for me personally, I like not being quite so...
This map is now ready to go except for setting up a few more game types, which will be done tonight. Anybody interested in a play test either...
Yeah, unfortunately I have no idea! Go into your custom game type and see what is allowable in the custom power-up traits. I have barely looked...