I only speak for myself here, but I'm not "picking" at anything. The reason I ask a question is because a) what he describes with relation to...
Stevo - did you by chance have any neutral zones of any sort placed? I had issues with the spawn system on City by the Sea. (It still has some...
Damnation Valhalla Guardian
A well-balanced asymmetric map is a thing of beauty. It's just so damn hard to make one. But they feel like real spaces and they tend to be...
Thumbs up to every word of that. Asylum and Tempest are both great, enjoyable two-sided CTF maps. Hemmorhage I could take or leave, but...
^ That was pretty disgusting.
It's funny how many people seem to miss VIP. That game was hugely unpopular in the playlists it appeared in, and with good reason - one-sided VIP...
When I was talking about the 1-50 system, I really just meant the visible rank. Almost nothing good came of it, just boosting, trash-talking,...
I don't have a problem with the current system in philosophy, I just don't get the particular limits they placed. e.g. I have 100 blocks that I...
I don't have any particular place I guess. I usually use the area I'm forging in as inspiration for the map design - only one map I've made...
I miss: - some of the maps (especially Guardian, Valhalla and Avalanche, but also Standoff, The Pit and Construct) - equipment, particularly the...
Of the listed ones, Firefight for me. I didn't play any of it until I started caring about daily challenges, but I've quickly started to really...
Are you getting matched up with randoms against people playing together? If so, it's simple math. Any team of 4 players in the playlist...
It's got nothing to do with making friends or what have you. My friends list is bigger than I can even handle right now and a lot of them are...
I think more of it is passive aggressive rather than flat-out aggressive. Rather than bashing the unwashed masses, there's just a sort of...
Basically. It's not even worth it to pick any AA other than jetpack on most of these maps, because it's so over-powered.
Having now watched the video - that thing is WAY over the top. Are you actually pointing out a flaw with the map, or advertising your awesome...
That sounds pretty great. Rendered! Bungie.net : Halo Reach : File Details I enjoyed that. First half was the best part of course (how did...
Yeah, no doubt! Were the other players just bad and rushing the hill or something?
Sadly, that is another very real possibility. :D I guess that would sustain the playlist, then!