I think philosophically, this community is split about down the middle on aesthetics and gameplay. Many people here are gameplay-before-all-else...
Yes, that is exactly the point of the existing friendly fire and betrayal system. You can't just noobishly spray-and-pray. If your teammates or...
You mean the mancannons? They're elevated now on blocks so it may look a little better. I'll put up an updated screenshot at some point.
That actually would be awesome. I don't see how I could do it but I'm going to at least stare at it for a while and see if it seems possible....
Mr. Shoe - I might be able to help you playtest, if you wouldn't mind if I slipped a game into the mix. It's not invasion, but it's a...
That, totally. I like Reach, I just think it needs a little fine-tuning. It's worth pointing out that Halo 2 and 3 both got title updates that...
Thanks. Yeah, I more wanted to suggest a fountain than build something elaborate - that was the simplest design I came up with that looked pretty...
They are if you just try to hang out on them. The intent is for there to not really be a large base structure like on Sanctuary, but more of an...
This is my new map, now named Dormancy. It has a somewhat Sanctuary (Asylum)-esque feel, what with the (partially) outdoor setting, circular...
I think the main point of going to hitscan was to help people not get screwed over by lag.
For me personally, I just like using different backdrops and aesthetic set pieces to make a map interesting. Forge World offers a lot of scenery...
I don't think anybody is requesting aimbot assistance. I think they just want it to work basically like the BR and pistol did in Halos 3, 2 and...
I remember seeing it - but weren't there problems with the map trying to pull people or objects back inside the normal boundaries? I vaguely...
Not all of it, from the tutorials I've seen. There seems to be at least some space right outside or above the "rubber" barrier that isn't inside...
Link? I'd like to take a look at it. Why did you decide to build it there?
Have there been many of these built? Has anyone mapped which areas are buildable? I feel like I've explored and built in every square inch of...
Not to reopen a rotten and festering wound, but: 1. Reduce max lock time from 5 to 4 seconds (or less) 2. Reduce the number of times you can pop...
HLG is so terribly terrible. I agree with you on Paradiso though. Initially I thought the map was stupid, and I do still think it has problems -...
Yet again I agree completely with Pegasi. I also second 4shot's list (minus the yoink part) except that I'm over the bloom thing - I'm...
Just wanted to add one thing to what DavidJCobb said - one thing you can do is have only initial spawns for the zombie team at the start of the...