I'm not sure how to accomplish that, but if I could I would! I'd love to see more games like this in action sack. This kind of thing is what I...
Not in this case, or I might have considered it. My goal with the ceiling was to keep jetpackers from hopping the walls from the middle area into...
[IMG] Dormancy is a competitive map built in Forge World's quarry area, otherwise known as the home of Asylum. This is fitting because...
The first one I saw was Smashball but it looks like you had them beat by a couple weeks. I co-opted it myself for Trackball. Shame it took so...
Are you set on a mechanical elevator like that? I generally stay away from them because unless you are an excellent and patient forger (more...
I'd definitely encourage you to DL and check it out. There's actually just four teleporters, or two working pairs - each side has a pair that...
Ha ha, thanks... I spent way too much time on that, and on making the GTM logo shot. I'm a bit of a GTA fanboy so there's a lot of homages in...
Thanks man! Yes I recall playing this with you. That one flag game was my last group test before I released this actually, though it took me a...
Unfortunately I don't think I'm going to be online today at all. I might be around later in the week or this weekend.
Thanks man, I hope you do! Hit me up with feedback any time. The ceiling was added because I couldn't find a more elegant solution for...
[IMG] Grand Theft Mongoose is three minigames in one. Each is based on the kind of morality-free hijinks you'd find in the Grand Theft Auto...
Unfortunately I don't think I'll be on today at all. I work til 6 and I've got plans this evening.
[IMG] Cardiac Falls is a mid-sized competitive map that merges design ideas from several different sources. You may recognize a bit of...
Multiball definitely ramps up the fun. Sometimes as many points get scored in that last 30 seconds as the rest of the round. Regarding the...
I randomly ended up in a game of this the other day. The basic mechanics of it are fascinating, which is why I had to read this thread just now...
The "Basic Guide" above is useful, but read the post I just added at the bottom of the thread as well, as it's crucial spawn info missing from the...
The spawning section here needs updating - the way it is now is incomplete and will cause problems in most invasion matches. Here's the two...
Serious question about SERIOUS BUSINESS. I have just finished three separate competitive maps which are almost ready to release, pending a few...
[IMG] Tunnelball is a deceptively simple, fast paced, intensely fun game based off of the Hockey gametype in Action Sack. It's played in four...
Already did that actually, it's compatible with all standard gametypes. I just want to make sure invasion is going to work too (or work as much...