Unless you're going to spawn them in separate places where the extra players literally cannot access the outside ramps, I can't think of a good...
What I have found to be the core of it is as follows: 1. Try to minimize the number of objects that are ever in a person's line of sight. You...
Not a problem. :) I spend so much time forging and working on my own stuff that I don't download as many maps as I used to - but I do get into a...
Anything in it other than bragging rights? I like the idea, by the way.
Woah. Seeing this thread title weirded me out - I made a map called Treatment that I ended up being dissatisfied with and not releasing. It...
Well yeah, and it would be great if I could exhaust my budget and object limit in a Forge World map and have it not drop to 8 frames per second....
It's not a "problem," it's what the engine does to make splitscreen playable in forged maps (and even still, a great many forged maps have huge...
It will affect you and your brother, but not anybody else in the party that is playing fullscreen on their own box. It's just a local rendering...
You're on the customs list for sure - I'll update during the day on Monday with the full list. We've only done the round-robin-testing thing once...
Thanks man - request away and I'd be glad to accept. I have been trying to fill my friends list with good forgers and would love to get into a...
I suspect that the real issue is object count rather than the light, although the light's not helping. As beautiful as the sword centerpiece is,...
It violates terms of service and can get you banned from XBox Live. I assume that's why Forge Hub doesn't endorse it in any way - they don't want...
We (GrenadeGorilla, Zell Greylock, myself, broccollipie, and a couple of others) had a game on this last night. Here were my thoughts on it: -...
Having played on this a couple times now I can say that it's a very solid and unpretentious competitive map. I think you described it as your...
I was a part of the session GrenadeGorilla mentioned. My thoughts on the map: the aesthetics are beautiful, first of all. No question that it's...
Yeah I think that's as close as you're likely to get - I can't think of a true FFA scoring system along these lines.
If they're just voting for one option or the other, why not just use Haloball or Stockpile, set up a red and blue score zone (e.g. red = yes and...
How do you expect the votes to be tallied? I'm not quite sure I fully understand your goal with this.
That's me too. Sometimes if I'm having a rough game I'll start following a teammate around and trying to support (which usually means...
I applaud your efforts, but to me the problems with Hemorrhage run deeper - in many cases all the way back to the original (Blood Gulch). The...