This should be moved to casual maps.
This is why the forum has mods.
Appreciate the comment. I've been working with Photoshop for over six years now and taught myself everything. I love the program and think it's...
Photoshop CS3
Adobe Photoshop CS3. Works like a charm. ;P
Appreciate the comment, but unfortunatley I will not be making another map anytime soon. I'm in the Army, deploying to NTC in a week for 30 days,...
Nowhere close, think similar to Assembly with all the cover but bigger and a giant pyramid that will be considered the "Hill" and it will be a...
It's fixed.
[IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG]...
I was thinking about remaking Curse also but it sees you have done a pretty good job of it. Deffinitely downloading and will reply after I walk...
Yeap, I thought alot about Standoff when I made the map. When I was thinking about anything, I was always considering how this will effect...
It sounds cool but then it is a competitive map and not a casual map. I'm also maxed out on item limit so that wouldn't be possible.
Yeah, that was a lot of fun. It requires alot of teamwork to get that flag, and not so much a power weapon like most maps. I added some action...
Version 1.1 is up. I removed the Killball, added a weapon holder for the gravity hammer, and changed the spawn times of the shotguns, maulers, and...
I would love to do some games on here and looks like it has potential to be a great map. It has an "alien" feel to it. If you need to test out the...
I really appreciate your guys' reviews and thoughts. First thing, I have not even been able to play a game on here with more than 3 people. I even...
Ok, half of the screens are not showing up for me but I can imagine. Its looks like alot of camping would take place here, maybe open up the...
Yeap, no one even comments on maps anymore on here, they just download or not and bump their own maps wondering why their maps don't get commented...
Fixed. Now you can read it. ;P
It's a glitch because the map's items' maximum runtime is higher than the number of that item placed on the map. If you don't fix it, those items...