Alrighty I will have a look. What would you suggest for spawn areas? For the sections with the trucks I have added hanging walls which block LOS...
Thanks for the feedback. As for Gyroscope...I made that map. To be honest, every game I played on it there were no spawn killing issues. There are...
Yeah well I did but it never appeared in y recent shots. Pity. Oh well.
thesilencebroken also lol I had a screenshot like IH8yourgamertag's but it never appeared in my recent screenshots list! :(
Yeah I can also help Noxiw. Already on ur friends list so just invite me when you need me.
Babybaconstrips I have done ur railing. Steve I reckon Rise, Gyroscope and The Mantle should definately be in. Then we just have a vote for the...
KK I see. Not sure if Ill have enough time to help out. I have two large school assignments (a stop motion and a short film) atm plus a 4 week...
Id help with graphics and coding if I knew what the site was going to be about. Plz explain a bit more.
Wow nice. That ending video was so funny. Just two rockets and you got a Killtrocity.
Sounds like a neat gametype but the story you wrote doesn't work with me. I hope the map you have made is awesome.
I have a mental blank atm for what I should forge. Also when and how am I gonna get the video and all its content.
3...2...1...banhammer
Here is my verdict: Pros: Love most of the track. There are some nice close sections mixed with a bit of spacey sections. Nice flow (mostly) and...
Dude this looks crazy. Gonna dl and try it out. I love close quarter maps of any kind so this seems like its gonna be really fun for me. Gloomy...
I'm just stuck with all the Firefight achievements (including Endure) except the 200k on Lost Platoon. I have given up on this game, too difficult...
The top one looks like someone puked. If the spartan was more visible and the shadow border was gone the second one would actually be quite nice.
Does anyone else agree that this thread is kinda pointless.
Right in da hole. Thats correct.
I don't like it and I haven't even played it.
Making sure everyone is killed at start via all starting points in a kill ball. Add in 2 or more Custom Powerups at central areas/each side....