(Update: 10/21/12) -Blue catwalk extends and connects to blue elbow. This makes for more interesting encounters in blue room. [IMG] -Back...
Lol at people in Halo Reach clans. Especially this late into the game.
Not a bad map! The connections around the map are actually pretty good. The map looks smaller than it actually is. There's lots of small rooms to...
Games Design Graduate! You MUST have some projects that you can show off. Pictures? Also, even though my name is Paints you can call me Berb...
That's quite a while away. Ha ha
I'm not sure, there's so many lobbies to choose from:p But of course I'll try and make it.
No geo-merging? Are you joking me? How are they allowed to get away with that? Halo Reach had geo merging. What the ****.
I thought about making this map. It looks... Complex. Good luck finding the right terrain and incorporating all of the buildings. Looks nearly...
Got a link to episode 2 ticky?
Yup, it was. I notified Chris about it and he fixed it. Sorry, I haven`t made a symmetrical map since... Well I don`t think I`ve ever made one....
Agreed. Most of the posts in this thread are all the same. "Ya I guess that's a cool feature, but I want THIS and THIS and THIS, and I'm not...
Hey could you delete this post?
Just add me as a friend.
Looks pretty sick. One question: Why is there a prefab building that you can't move though. It's a forge map.
Um, Ok. I'll work on it. I sent you a FR. What do you mean by cut out the back part of it? Like how the sniper platform was before? Not all...
Scythe By: PA1NTS [IMG] With Halo 4 coming out soon, forging maps in Halo Reach is coming to a close. That being said, I still wanted to wrap...
Zeds Dead - Sebastien Tellier - Divine (Danger Remix) (Zeds Dead ReRemix) - YouTube
I hope they made different animations for the Mantis being killed. It'd be cool if instead of just exploding it would fall to it's knees or topple...
Your info must be based on Reach. In Halo 3, the Assault Rifle was more powerful, especially when fired in bursts. I agree with the statement that...
You guessed right. It'll probably be a 2v2, maybe 3v3. I tried to scale the walkways to the size of 2 forge units. EDIT: All finished. This is...