Not that you're really asking, but after all this time with Reach what I think I'd be happiest with is built-in sprint (that everybody has) and...
This argument is akin to saying that Master Chief's shielding is evidence that there will be armor abilities, because he has the "ability" to...
Get in line. I already staked that claim on his sexy, sense-talkin' ass.
Besides what you just said, Pegasi, it's also true that automatic weapons have had bloom (without the visual cue) since CE - which is why burst...
The central area of Epitaph was disproportionately huge compared to the outer walkways though. With this map I'm trying for something closer to...
1. Why should I force them into the atrium? 2. If you are forcing them into the atrium through "geometry," doesn't that ensure that the atrium...
I'm constantly rearranging the power weapon set. Can't quite make up my mind. Right now I have a sword in place of rockets, two new grenade...
Yeah, that damn platform XL keeps shifting on me. I'll fix that. I'm not totally sure about the rockets, but I know that the new design of the...
I thought about doing that (rotating the corners to face down) but it would look odd from below, I think, and breaks the railing like you...
I suspect you might be taking this way too seriously. This might be better posted as a "casual" map rather than "competitive" - it's clearly for...
Agreed, Pegasi. It's almost like they have a crack team of map designers who know the principles of their work inside and out... but they gave...
It's not quite as random as it looks. There are the stupid end posts on the 45 degree corners sticking up through the floor there. I initially...
Preview vid below. This map has undergone a lot of changes after the first round of testing - it's longer and more spacious, certain areas are a...
I'm feeling kind of let down by Anniversary campaign, actually. It's definitely nostalgia-inducing, but there's so many weird little things about...
That's why it's helpful to use more than one sentence in your posts. I agree with your clarified position pretty much across the board. But......
Good idea in theory. In practice, we'll probably end up with a gorgeous rendering of a boring map like Think Twice. As the Bungie forge contest...
Not really. Restrictions have been proven to foster creativity in the right hands - finding workarounds for your limitations can often result in...
Forge could emulate a map creator without actually being one, though. Having a palette of terrain objects, having a limited amount of object...
Serious question: what is the difference between a built-in tree and a movable object tree? I honestly don't understand how Forgeworld can have...
It's not really a major release - I imagine the midnight release for Halo 4 would be a different (and happier) story.