Nope: Anyway, fun as it is to troll, his gameplay isn't that terrible. It's probably above average... depressing as that is. (Sorry, couldn't...
Was puzzling over that too. It seems like inverted or not would equally efficient - it's not like with different button layouts where you can say...
Untrue, unless I end up changing the number of rounds - right now it's 3 rounds, 3 minutes each. Could be tempted to mix that up. 2 rounds, 4-5...
Thanks Shik - it's split right down the middle, so the teams work side by side and can even watch each other launch (through coliseum window...
I'd call myself *****-head Poopybutt if it meant there was a check for $100,000 coming to me. In fact, I'd do it for $100 and some KFC. Who...
Excellent use of the spoiler tag. [spoiler]
I'm so glad I don't follow MLG or pro Halo. I mean, I spend 6-8 hours a week minimum playing and making maps, but some of those guys are so lame...
Looks like it would be fun, but it's hard to imagine much of a skill element to it. I made a get-the-ball-in-the-goal game a long time ago and...
I only know one guy personally (as in not through here or XBL) that plays inverted. He's not a flight sim guy either... no idea why he plays that...
I don't think there's any difference between inverted and regular except what you're used to. Logically it doesn't seem like it should impact...
This is a nice little map, Nooooch, and I had fun playing it. The only thing I would caution downloaders is that it works better without jetpack....
Never ran into that douche's videos before - quite eye-opening. Pretty sure you're not black there, "Justin," so maybe don't sling the word...
I found that out earlier about grenades (that they become non-scoring objects once picked up) which is too bad. Had a cool minigame idea that...
Wow, mega necro-bump. I'm now working on a minigame which involves skee ball objects, and I'm finding that the answer to this question is...
Really, that's the kind of thing that gets said during the development cycle for every game sequel after the first one. "We're rediscovering what...
Welcome back to forging, Schnitzy, and welcome to the dark side of Reach (a.k.a. casual gaming)! This is the map I saw you roughing out the other...
I call that the reload reflex. I do it obsessively any time there's not an enemy directly in front of me or on my motion tracker. A little thing...
The irony is, I've been a pretty big Reach defender - though my opinions have evolved to some degree over the months as I get more familiar with...
Thanks knarly. Check my post above - I'm adding stationary gauss hogs that can be used for both offense and defense. Had some pretty successful...
Yes, that is exactly what I said, and perfectly represents my sentiments as expressed repeatedly on this forum. /sarcasm