I am currently making a map on the middle layer of sandbox and the walls are just high enough to block the survivors and the Grav lift would...
The thing about the gravity lift is that it may allow the survivors to reach unintentional areas of the map, like, for instance if the survivors...
If someone makes a map in the middle layer of sandbox and the humans can get out It would not be fun for the infected, and games are meant to be...
The humans could pick up the Gravity lift, so I say it doesn't go in the game. I say we turn up the weapon pickup time on the common infected and...
The smoker is a tricky one because he cannot, I repeat cannot be a hit and run infected. He cannot just be a guy with a long range weapon either....
The common infected will never get any gun, the only possibility is the SMG The magnum is way too accurate, and the plasma pistol overcharge is...
Spawn points will be made by the creator and we don't need a uniform spawn system we need to worry about the equipment and in my level that is...
I don't think we should overcomplicated the spawns and we need to get the equipment set up first, so we know what to put in the rooms. But I...
That's my idea of the ideal spawn room and If someone wants to be a smoker and they get a boomer that does not maximize the zombie fun factor and...
sure as long as you remember us when you get famous
[IMG] the arrow doohickey is the grav lift on a weapon holder the two three pronged doohickeys are teleporters and the needler is symbolic of the...
Talk to others trying to recreate L4D maps here
Boomer possibilities: Radar Jammer- useless radar Flare- Blinding light Energy Drain- Damage radius My current suggestion Since we will want...
but the boomer attracts the horde for 20 seconds blinds you for 13 (my counts) and has anyone considered we have both? I mean since the boomer...
We are all wrong And we are all right We all played a lot of Left 4 Dead, and that's why we want it in Halo And we all have different visions of...
I meant hunter to smoker ratios and yes, no waypoint
I almost entirely agree with this (I still say the flare doesn't last long enough to be a boomer) and I like the over shield formula The setinal...
let's lay down the feel for L4D Zombies have no guns (aside from the smoker), period, no guns, hit and run is not how the zombies play, they are...
We should test some L4D gametypes soon to get this all ironed out. and no flame zombie although it is really cool all of the flame weapons do way...
Have you tried the flare in a L4D game it's near useless Even if the boomer gets the flare the smoker definitely should not have any equipment