That's true, but a fuse that is at least slightly longer is also necessary. CE 'nades had a huge blast radius (and you had a lot of them!) but...
That's true, I could probably just ditch it. Or I could change it to a small structural jump instead of a crate - a small incline or something in...
Here are some changes - Back corner spawn area cleaned up per Overdoziz's suggestion [IMG] Floor changed to a partial wall (with crate jump-up)...
GL only has two shots so that really wasn't a problem, but I do agree the proximity is very close. I suggested to Cyborg maybe reducing rockets...
Having now played this - it's a nice fun map, with a fair amount of Pit-y goodness. :) Lines of sight were never a problem, and it's definitely...
I wouldn't, if I were you. Having now played this map - I'm pretty much with Xzamplez on how it played. Very corridor-y with action...
Hmm - do you think it might help to switch where the teleport receiver and sniper are? They could easily swap without really changing the intent...
Thanks for the feedback, Cyborg! You'll find this out firsthand as we go deeper into testing (I plan to be running this map a lot in the near...
I liked this map. Very clever and intricate design. I had no prior experience on it, but the 3v3 game went just fine, I thought - I never had or...
Thanks Whacky, I sent you a friend request. I may get on in a couple of hours and try to assemble a testing lobby.
Thanks - it actually looks a bit better now too, I've been polishing up the aesthetics and making a few piece replacements here and there. I...
Is that concept art? Good lord, that's gorgeous.
It's OK. I'm so biased against Overdoziz that whatever he votes for, I vote against it. It all works out in the end when GrenadeGorilla rolls a...
No worries, I don't think I'm quite full at the moment. I need to clean out some other people soon anyway, people that apparently don't play Halo...
You make a LOT of maps, 'borg. Like, a LOT. Luckily, they are almost all awesome. :) I definitely see the resemblance to Penitence here....
Short version: playing with randoms sucks.
I'm not giving out such detailed info, but there are ways you can find that out, if you know bungie.net at all.
He wasn't even talking about forge, he was talking about the Halo sandbox - which means everything: weapons, vehicles, armor, gameplay mechanics,...
Haloball is about the only solution. You don't have to use golf balls either, you could spawn a soccer ball and tag it as a SKEE BALL OBJ, which...
In fact, once Reach is in our rearview there will be a lot of memorable callouts people refer to: balcony and sword bridge/lift rooms on...