That too. It belongs in its own playlist or something like action sack.
I like it fine but Rocket Race is better due to 1. the maneuverability of the mongoose vs. the hog, 2. the smaller target (blasting a 'goose takes...
I actually had a jetpack pick-up on blue side for just that purpose, but I removed it after hearing 343 hates armor abilities and power-ups. They...
D'oh, sorry! I was wondering why you didn't respond... I'll whip something up for you this morning.
Thanks! I'm kind of obsessed with curvy maps - made one before that was almost all curves, but it was significantly smaller than this. I...
can do! Do you want the map name overlaid on it, or will you be adding that?
I'm with you on this issue, Lynx. Structure is getting to be more important than color in my mind - the number of brightly-colored forge objects...
I can help - what image do you want to use and what size do you want it to be?
Solid map you got here, Cheeze! Screenshot #3 shows my favorite part of the map - the rocket spawn/rock jump to top level. That area looks very...
o_o I just had many... many... ideas.
Despoilered: Why? Turrets can be extremely nasty in the right circumstances. I don't go out of my way to pick them up but if someone carries...
That reminds me, you need to help me build the falcon-riding speedpile map. It's gonna be awesome! I also thought a warthog or wraith-surfing...
Yo dude - empty your PMs out. I can't message you.
Eh, most of my maps have three or four thousand in budget remaining anyway. Really I just like the idea of having this one weird gimmick on a map...
I'm OK with that. :) They're more supposed to be visually interesting than easily legible.
Yes, but I want to do something complicated. :)
Hi guys. My new obsession is the idea of making a mid-sized or small map with a detached machine gun turret as a semi-power weapon. With some...
[IMG] White Lodge is a symmetrical, competitive map for team slayer and objective games (especially multi-flag, neutral bomb, oddball and king of...
No worries, Paints - hope you get the chance to play it some time. You're right that sometimes the transitions introduce a little unfortunate...
1. The theme is an indoor park. Trees, rocks and a stream surrounded by a walkway and a few structures, all of it walled in. It's not a visually...