Okay, well, a couple (hundred) of you viewed my Asset: Visage map preview. It's nearly done, but after testing it with a few friends, something...
Congrats, Gunner! Thanks for all your work in the community.
It will definitely work without the drop-pod system: that's really just a little spice added to the map. You could just have the defenders spawn...
I had about an hour to make a few minor changes, taking into account your suggestions, so here they are (I won't add this to the main post, since...
It will be a 3 minute Asset map, and I agree that it's really open on the main platform. It's driving me nuts, actually: I can't figure out what...
Cool! I think that it's cool to see a change of pace from all-turns to just a simple, round, track. Reminds me of Mario Kart. I've never been a...
Hi everyone, I'm new here, be nice. Asset: Visage is an Asset map taking place on one of the far dunes on Sandbox, near an invisible barrier. I...
I Rofl'd. Although the Forging isn't the best, I think that this is a humorous edition to the aesthetic section, as it was intended to be. I also...
Thanks! I'll check that out.
Very unique concept. Although the forging could be improved, I agree with Ac3 that it's the gameplay that matters here. Just a fair warning to...
Thanks for the welcome!
Thanks!
Well, I'm Panncakez. I'm not 100% sure what to discuss here, so I'll start with Forge. I'm a fairly incompetent Forger, and although I've created...