The Forging looks very neat and tidy. I also like how you've incorporated Foundry's geometry into the design of your own map. Those fence walls in...
Really? How would that work? The object wouldn't be able to stay in the ground for long, because 'The Bump' would most likely disturb the object,...
MooseIV I don't even know how the hell he did that. It's just cool and purely original. I love it!
First off, before making an Asset spinoff, read this. I'm not a huge fan of these rules, but I believe that you should ask rifte gifle about your...
Legend of Zelda. Hands down. Sure, there would be creepy little things breaking into my house all the time, but that's better than being turned...
Thank you, again! I hope the images I gave you are alright to work with. If not, let me know.
Um, I hate to ask, but how backed up are you? Please don't take this as impatience. Please?
Well, true. I used 'professional' for a lack of a better word. Sorry about the whole pictures deal: I'm still new myself. I suggested that you...
The video is very interesting, but you still require pictures. It's part of the forum rules. I'm assuming you know how to embed photos, since you...
The map does look good, and it did make good use of ghost merging. The random cover looks... random. I know it was for the better, but there might...
Yeah, I believe that you should do it within 24 hours of the post, or else it will be locked. I'm still fairly new here, so I have things to...
Hi, welcome to Forge Hub! The rules of this forum require you to embed your screenshots with your map posts. A link of several tutorials can be...
Pretty cool, I don't usually see it. 8/10. I'm just going to post mine again, since you guys completely ignored it... [IMG]
I don't know if you're into New Age, but if you are, then search Ryan Farish. He incorporates a bit of World into his style, and I personally...
I'm not totally sure if it's just me, but the pictures aren't working. Try to fix them by embedding them properly, here's the link. EDIT: I...
Upon release, though, we can make maps for this gametype, right?
Oh, wow! I'm sure this will reassure peoples' faith in Asset. This actually sounds better than Escort, in some ways. Are the destinations linear,...
Yeah... I just figured it might be different since the path would be- Nah, never mind. At least consider the first spinoff, though. I think it...
Dammit, I was just about to post these, and then Forge Hub went down. Bull. Anyway, I'll just summarize these spinoffs: Asset Encroach(ment?)...
Yeah, essentially, you've got to escape an area before it gets blocked off, and then the zombie comes down from above to finish you off. I'm not...